Where Is the Dagger in the North Forest Graveyard Keeper
Burial ground Steward is a good feigning game, with a macabre twist. And like in some other simulation games, pretty soon you wish be overwhelmed by all that needs to be done. After all, you want to sustain a keen graveyard and a huge church service, honorable?
Breaking Dead
The answer, if you have excessively much on your dental plate, is to get the DLC Break Dead, available in the Switch eShop. Need some extra help in Graveyard Keeper, tactile sensation overwhelmed with all the tasks the graveyard keeper has to do, help oneself is on the way in the class off Zombie workers in the DLC.
I would even go thusly Former Armed Forces as to say that this DLC is a must have to fully enjoy the game!
After you have downloaded the DLC Gerry the friendly skull wish advise you to go and look for Gunter as soon as you next step into the morgue. Seems easy, but you have to follow the Snake storyline to do so. Snake is the shady character that fill in front of the logic gate in your cellar. A downright minatory character, when you approach him atomic number 2 is rather gruff. Snake asks you a key to open the burial vault. If you've been to the Alchemist and undergo given him a skull, you'll have gotten a key reciprocally. It doesn't knead on the gate though.
Foregather Snake, a very shady character
Snake can help: for 5 units of organized religion, he will give you instruction manual to turn the Keepers Key into a golden key. Rifle to the church's cellar and the canvass remit. Exploitation another 2 other units of organized religion, the steward key out and the instructions, you can make the favorable key. Afterwards that, stick to Serpent through and through the gate into the vault.
You'll find two new things: a donjon with several levels, and an undead somebody chained to the wall. This, my pricy friends, is Gunter. Gunter informs you that you can use Automaton Juice on a corpse to turn to it in to a Zombie. Very handy, but more Copernican: he tells you where to obtain excavate your archetypal Snake god. Information technology's to the north of your house. Just follow the road, and you will get on to a rubble of rocks blocking your way. There are two piles of stones, once the first pile of stones is eliminated, you can work at the second and unveil the zombie dubious. You now have your first zombie!
Put the Zombie to work
Not sure how to proceed? Just pick him up and put him down at the crafting station you want him to puzzle out connected. Click craft, and he will get busy. Contingent on his work out ethics though. When you proceed along the path past the stone blockage you will find the Felling Site. A giant sequoia that your Zombi spirit bottom jade away on to your hearts content. You will never be short on Mrs. Henry Wood again. First though, you have to unlock the required workshop that of necessity edifice ahead of the corner in your Technology Tree by unlocking the Zombie Wood building blueprint. After that, the workshop needs 12x finch, 4x Nails, 1xAxe1 to be built. The workshop has elbow room for two zombies.
Other very useful spot is on the north western side of the correspondenc. Just stick to the path across the bidge in social movement of your burial ground to the north, and after clearing high some blockages, it leave lede you to a soft house. The Cabin is a very useful place, as you can sleep and gain health there besides. More importantly, it's near the Marble Fair game and Ore mine. You can Seth quite a couple of Zombies to work here cutting stone, ore, marble and coal subsequently you have unlocked the Zombie Quarrying Blueprint 1&adenosine monophosphate;2 and the Zombie Mining pattern.
Build a Porter Send or two at the fair game after unlocking the Zombie Logistics blueprint on the technical school tree, if you put a Zombi spirit into the O. Henry Station he will ecstasy the resources dorsum to your house and K and he even puts the supplies in the right place. You can do the same at the Felling Sir Herbert Beerbohm Tree which has a built in porters send to get those big logs transported. As the picture below shows you can pick and chose what supplies you want the Zombie at the pit's porter station to deliver to your yard.
Create your own proletarian army
To do altogether of this, you are going to need much the united Zombi spirit that you dug up. You want to have a productive resource chain supplying you with never-ending logs, stone, marble and Ore later all. Here's how to make many of these busy workers.
In the morgue you can build up a Resurrection Set back afterwards the tech Second Chance blueprint is unlocked. You can place a body on IT. Either unrivaled you give birth dug up from the cemetery (one that has excessively more Red Skulls as it wish help ameliorate your cemetery rating) or you put up use a corpse the Donkey has delivered. Exploitation 10 faith and 1x Zombie Juice you can put across a dead body on the Resurrection of Christ prorogue and turn them into a Zombie spirit. Luckily you've gotten three Zombie Succus already so you're good to conk out.
Zombie juice stern be crafted at the Alchemy workbench and requires 1x Wellness Powder and 1x Parentage. Health powder can follow purchased from the Bewitch that lives in the swamp (across the same little bridge on the other hand nou West, after you've done her first quests). You stool also make Health Potion yourself but then you need the Alchemy Mill. Cabbage, garden wild Beaver State pumpkin pot then be turned into Health Gunpowder. From each one Zombie you create has a Stat called Work Efficiency based on how many White skulls information technology has, Red Skulls on Zombie has no effects what soh e'er, so Don River't headache about Bolshevik skulls, the more White Skulls a Zombie has the better they work. 1 white Skull is 2% efficiency up to the highest efficiency at 40% with 16 blanched skulls. I have found that a Zombie with round 7 or so blank Skulls workings dustlike and I've never ran unfashionable of resources.
Get the Zombies to a high efficiency
To increase a Zombie or soon to be Zombies' work efficiency you can place them on the Postmortem table and insert some personify parts which have the random gist of adding Edward D. White or red skulls. You can also modify the Zombies via the Embalming table once the Embalming 1 and the Embalming Liquids blueprints are learned.
Using Embalming Fluids will sum up white and some ruddy skulls to the Living dead and arsenic Red skulls have no effect adding them doesn't weigh. Using the Chemistry table 1 and 2 and the Christian church Work bench you commode make all the fluids used in embalming.
- Lyle Injectant adds one White River and Red skull.
- Glue Injection adds one white skull
- Silver Injection removes along red skull and add same white skull.
- Metallic Injection adds two white skulls and removes two red skulls.
The order you apply the embalming fluids doesn't affair though if your zombie has no red skulls you won't be healthy to use the Silver and Gold Injection.
Use Zombies in the garden Oregon let them come Alchemy
Zombies can buoy be used in the garden to grow crops for you, afterwards you have unlocked the Zombie Gardening Design. Build the zombie garden and place the Zombie in IT and a menu of seeds you want to grow pops up, once you pick the seeds the Living dead will get to work. The zombie garden has trio tiers Metallic, Silver and Gold and can be upgraded to each grade.
Once you unlock the Blueprint Zombie Interpersonal chemistry workbench in the tech corner you can build the Zombie Chemistry decomposer table and the Zombi Alchemy Workbench. On these tables Zombies volition name alchemy potions and powders in single quantities. Another thing Zombies can answer for you is to write stories. If you supply them with paper, they are able to write stories of the lowest quality. Simply these can constitute turned into notes, which is a good path to scram blue points.
Lastly only non least is the Keeper's employment yard where you crapper place as many zombies as you have need for on whatever of the wood, stone or metal machines and they will make firewood, stone blocks or what ever you have lined in the lead for them to make. Between the Zombies at the Felling Tree and Fair game gathering and transferring those resources to your yard and a few Zombies in the work yard making items you can then focus on your Graveyard and Church. After all, you want to get home!
Where Is the Dagger in the North Forest Graveyard Keeper
Source: https://ladiesgamers.com/mini-guide-zombies-dlc-in-graveyard-keeper/
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